by mmartyn | Feb 8, 2011 | Changing Behavior, Cultural Enablers, Design, Engagement, Human Behavior, Systems Design, Teams
“An Epic Win is an outcome that is so extraordinarily positive that you had no idea it was even possible until you achieved it. it was almost beyond the threshold of imagination and when you get there you are shocked to discover what you are truly capable of.” –...
by mmartyn | Jan 25, 2011 | Best Practices, Changing Behavior, Development, Growth, Human Behavior, Leadership
“No one appreciates the agonizing effort (Miyamoto) Musashi has made. Now that his years of training have yielded spectacular results, everybody talks about his “God-given talent.” That’s how men who don’t try very hard comfort themselves.” – Yoshikawa Eiji...
by mmartyn | Jan 18, 2011 | Brain, Change, Enterprise Alignment, Human Behavior, Leadership, Systems Design, Teams
“You’ve got to think about big things while you’re doing small things, so that all the small things go in the right direction.” — Alvin Toffler Robert Krulwich of NPR distilled decades of research in an attempt to answer the question, “why...
by mmartyn | Jan 13, 2011 | Change, Cultural Enablers, Engagement, Growth, Human Behavior, Leadership, Teams
“Listening is a magnetic and strange thing, a creative force. Leaders who listen to us are the ones we move toward. When we are listened to, it creates us, makes us unfold and expand.” – Anonymous Listening is a skill…and for most of us, it is...
by mmartyn | Jan 6, 2011 | Changing Behavior, Continuous Improvement, Engagement, Human Behavior, Innovation, Leadership, Visual Management
The best indicator of successfully developing a continuous improvement culture is your ability to engage people. Because “engagement is all about participation,” according to communications consultant David Sibbet, it is critical that you create a way for people to...
by mmartyn | Dec 28, 2010 | Continuous Improvement, Human Behavior, Problem Solving, Visual Management
Daniel Weil is a partner of Pentagram and a Senior Fellow of the Royal College of Art. Daniel has been working as an architect and designer since 1977 and his projects have included products, packaging, interiors and art direction for such companies as Swatch, Lego,...